feat: add checkboxes to hide helmet/cloak/tabard
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4 changed files with 63 additions and 4 deletions
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@ -1,6 +1,6 @@
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{
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"name": "azerothcore-armory",
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"version": "0.0.2",
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"version": "0.0.3",
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"description": "",
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"scripts": {
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"build": "tsc -p tsconfig.json",
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@ -108,7 +108,11 @@ export class CharacterController {
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}
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private getModelViewerItems(equipmentData: IEquipmentData[]): number[][] {
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const visibleEquipment = equipmentData.filter(item => [0, 2, 3, 4, 5, 6, 7, 8, 9, 14, 15, 16, 17, 18].includes(item.slot));
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const visibleEquipment = equipmentData.
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filter(item =>
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[0, 2, 3, 4, 5, 6, 7, 8, 9, 14, 15, 16, 17, 18].includes(item.slot) && // visible slots
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item.itemEntry !== 5976 // filter out Guild Tabard (displays blank otherwise)
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);
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const items: number[][] = [];
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for (const equipment of visibleEquipment) {
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@ -1,5 +1,17 @@
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<div id="model" style="max-width: 608px; max-height: 800px;"></div>
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<input id="cb-hide-helmet" type="checkbox">
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<label for="cb-hide-helmet">Hide helmet</label>
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<br>
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<input id="cb-hide-cloak" type="checkbox">
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<label for="cb-hide-cloak">Hide cloak</label>
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<br>
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<input id="cb-hide-tabard" type="checkbox">
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<label for="cb-hide-tabard">Hide tabard</label>
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<br>
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<script type="application/javascript" src="/js/viewer.min.js"></script>
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<script type="application/javascript">
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window.WH = {
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@ -22,7 +34,7 @@
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};
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const genders = ["male", "female"];
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const charactermodel = {
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const characterModel = {
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type: ZamModelViewer.WOW,
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contentPath: "/data/",
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background: "background.png",
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@ -48,5 +60,43 @@
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id: 0,
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},
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};
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const viewer = new ZamModelViewer(charactermodel);
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const viewer = new ZamModelViewer(characterModel);
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$("#cb-hide-helmet").change(() => {
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const hide = $("#cb-hide-helmet").prop("checked");
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setSlotVisible(1, !hide);
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});
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$("#cb-hide-cloak").change(() => {
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const hide = $("#cb-hide-cloak").prop("checked");
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setSlotVisible(16, !hide);
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});
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$("#cb-hide-tabard").change(() => {
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const hide = $("#cb-hide-tabard").prop("checked");
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setSlotVisible(19, !hide);
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});
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function setSlotVisible(slot, visible) {
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if (visible) {
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const item = charData.characterModelItems.find(([sl, appearance]) => sl === slot);
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if (item !== undefined) {
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setItems([item]);
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}
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} else {
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clearSlots([slot]);
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}
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}
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function clearSlots(slots) {
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viewer.method("clearSlots", slots.join(","));
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}
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function setItems(items) {
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const data = items.map(([slot, display]) => {
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return {
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slot,
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display,
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};
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});
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viewer.method("setItems", [data]);
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}
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</script>
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@ -1,3 +1,8 @@
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html {
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background-color: #202124;
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color: white;
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}
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#model {
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margin-bottom: 16px;
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}
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