fix(CharacterController): add check for empty equipment
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1 changed files with 3 additions and 0 deletions
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@ -383,6 +383,9 @@ export class CharacterController {
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});
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const data = rows as RowDataPacket[] as IEquipmentData[];
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const data = rows as RowDataPacket[] as IEquipmentData[];
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if (data.length === 0) {
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return [];
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}
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for (const row of data) {
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for (const row of data) {
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const item = await this.armory.dbc.item().find((item) => item.id === row.itemEntry);
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const item = await this.armory.dbc.item().find((item) => item.id === row.itemEntry);
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