feat(character/achievements): add achievements page
This commit is contained in:
parent
ed424d63d0
commit
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24 changed files with 2419 additions and 33 deletions
87
data/AchievementCategory_3.3.5_12340.csv
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87
data/AchievementCategory_3.3.5_12340.csv
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@ -0,0 +1,87 @@
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ID,Parent,Name_lang[0],Name_lang[1],Name_lang[2],Name_lang[3],Name_lang[4],Name_lang[5],Name_lang[6],Name_lang[7],Name_lang[8],Name_lang[9],Name_lang[10],Name_lang[11],Name_lang[12],Name_lang[13],Name_lang[14],Name_lang[15],Name_lang_mask,Ui_order
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92,-1,General,,,,,,,,,,,,,,,,16712190,1
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123,122,Arenas,,,,,,,,,,,,,,,,16712190,1
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130,1,Character,,,,,,,,,,,,,,,,16712190,1
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135,128,Creatures,,,,,,,,,,,,,,,,16712190,1
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140,130,Wealth,,,,,,,,,,,,,,,,16712190,1
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152,21,Rated Arenas,,,,,,,,,,,,,,,,16712190,1
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160,155,Lunar Festival,,,,,,,,,,,,,,,,16712190,1
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165,95,Arena,,,,,,,,,,,,,,,,16712190,1
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170,169,Cooking,,,,,,,,,,,,,,,,16712190,1
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178,132,Secondary Skills,,,,,,,,,,,,,,,,16712190,1
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14777,97,Eastern Kingdoms,,,,,,,,,,,,,,,,16712190,1
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14808,168,Classic,,,,,,,,,,,,,,,,16712190,1
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14821,14807,Classic,,,,,,,,,,,,,,,,16712190,1
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14861,96,Classic,,,,,,,,,,,,,,,,16712190,1
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14864,201,Classic,,,,,,,,,,,,,,,,16712190,1
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96,-1,Quests,,,,,,,,,,,,,,,,16712190,2
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124,122,Battlegrounds,,,,,,,,,,,,,,,,16712190,2
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136,128,Honorable Kills,,,,,,,,,,,,,,,,16712190,2
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141,1,Combat,,,,,,,,,,,,,,,,16712190,2
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145,130,Consumables,,,,,,,,,,,,,,,,16712190,2
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153,21,Battlegrounds,,,,,,,,,,,,,,,,16712190,2
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171,169,Fishing,,,,,,,,,,,,,,,,16712190,2
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173,132,Professions,,,,,,,,,,,,,,,,16712190,2
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187,155,Love is in the Air,,,,,,,,,,,,,,,,16712190,2
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14778,97,Kalimdor,,,,,,,,,,,,,,,,16712190,2
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14801,95,Alterac Valley,,,,,,,,,,,,,,,,16712190,2
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14805,168,The Burning Crusade,,,,,,,,,,,,,,,,16712190,2
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14822,14807,The Burning Crusade,,,,,,,,,,,,,,,,16712190,2
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14862,96,The Burning Crusade,,,,,,,,,,,,,,,,16712190,2
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14865,201,The Burning Crusade,,,,,,,,,,,,,,,,16712190,2
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97,-1,Exploration,,,,,,,,,,,,,,,,16712190,3
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125,122,Dungeons,,,,,,,,,,,,,,,,16712190,3
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128,1,Kills,,,,,,,,,,,,,,,,16712190,3
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137,128,Killing Blows,,,,,,,,,,,,,,,,16712190,3
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147,130,Reputation,,,,,,,,,,,,,,,,16712190,3
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154,21,World,,,,,,,,,,,,,,,,16712190,3
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159,155,Noblegarden,,,,,,,,,,,,,,,,16712190,3
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172,169,First Aid,,,,,,,,,,,,,,,,16712190,3
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14779,97,Outland,,,,,,,,,,,,,,,,16712190,3
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14802,95,Arathi Basin,,,,,,,,,,,,,,,,16712190,3
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14806,168,Lich King Dungeon,,,,,,,,,,,,,,,,16712190,3
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14823,14807,Wrath of the Lich King,,,,,,,,,,,,,,,,16712190,3
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14863,96,Wrath of the Lich King,,,,,,,,,,,,,,,,16712190,3
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14866,201,Wrath of the Lich King,,,,,,,,,,,,,,,,16712190,3
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95,-1,Player vs. Player,,,,,,,,,,,,,,,,16712190,4
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122,1,Deaths,,,,,,,,,,,,,,,,16712190,4
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126,122,World,,,,,,,,,,,,,,,,16712190,4
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163,155,Children's Week,,,,,,,,,,,,,,,,16712190,4
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191,130,Gear,,,,,,,,,,,,,,,,16712190,4
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14780,97,Northrend,,,,,,,,,,,,,,,,16712190,4
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14803,95,Eye of the Storm,,,,,,,,,,,,,,,,16712190,4
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14921,168,Lich King Heroic,,,,,,,,,,,,,,,,16712190,4
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14963,14807,Secrets of Ulduar,,,,,,,,,,,,,,,,16712190,4
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127,122,Resurrection,,,,,,,,,,,,,,,,16712190,5
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133,1,Quests,,,,,,,,,,,,,,,,16712190,5
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161,155,Midsummer,,,,,,,,,,,,,,,,16712190,5
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168,-1,Dungeons & Raids,,,,,,,,,,,,,,,,16712190,5
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14804,95,Warsong Gulch,,,,,,,,,,,,,,,,16712190,5
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14922,168,Lich King 10-Player Raid,,,,,,,,,,,,,,,,16712190,5
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15021,14807,Call of the Crusade,,,,,,,,,,,,,,,,16712190,5
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162,155,Brewfest,,,,,,,,,,,,,,,,16712190,6
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169,-1,Professions,,,,,,,,,,,,,,,,16712190,6
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14807,1,Dungeons & Raids,,,,,,,,,,,,,,,,16712190,6
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14881,95,Strand of the Ancients,,,,,,,,,,,,,,,,16712190,6
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14923,168,Lich King 25-Player Raid,,,,,,,,,,,,,,,,16712190,6
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15062,14807,Fall of the Lich King,,,,,,,,,,,,,,,,16712190,6
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132,1,Skills,,,,,,,,,,,,,,,,16712190,7
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158,155,Hallow's End,,,,,,,,,,,,,,,,16712190,7
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201,-1,Reputation,,,,,,,,,,,,,,,,16712190,7
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14901,95,Wintergrasp,,,,,,,,,,,,,,,,16712190,7
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14961,168,Secrets of Ulduar 10-Player Raid,,,,,,,,,,,,,,,,16712190,7
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134,1,Travel,,,,,,,,,,,,,,,,16712190,8
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155,-1,World Events,,,,,,,,,,,,,,,,16712190,8
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14962,168,Secrets of Ulduar 25-Player Raid,,,,,,,,,,,,,,,,16712190,8
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14981,155,Pilgrim's Bounty,,,,,,,,,,,,,,,,16712190,8
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15003,95,Isle of Conquest,,,,,,,,,,,,,,,,16712190,8
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81,-1,Feats of Strength,,,,,,,,,,,,,,,,16712190,9
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131,1,Social,,,,,,,,,,,,,,,,16712190,9
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156,155,Winter Veil,,,,,,,,,,,,,,,,16712190,9
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15001,168,Call of the Crusade 10-Player Raid,,,,,,,,,,,,,,,,16712190,9
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1,-1,Statistics,,,,,,,,,,,,,,,,16712190,10
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21,1,Player vs. Player,,,,,,,,,,,,,,,,16712190,10
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14941,155,Argent Tournament,,,,,,,,,,,,,,,,16712190,10
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15002,168,Call of the Crusade 25-Player Raid,,,,,,,,,,,,,,,,16712190,10
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15041,168,Fall of the Lich King 10-Player Raid,,,,,,,,,,,,,,,,16712190,11
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15042,168,Fall of the Lich King 25-Player Raid,,,,,,,,,,,,,,,,16712190,12
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1818
data/Achievement_3.3.5_12340.csv
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1818
data/Achievement_3.3.5_12340.csv
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4
package-lock.json
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4
package-lock.json
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@ -1,12 +1,12 @@
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{
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"name": "azerothcore-armory",
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"version": "0.4.0",
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"version": "0.5.0",
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"lockfileVersion": 2,
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"requires": true,
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"packages": {
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"": {
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"name": "azerothcore-armory",
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"version": "0.4.0",
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"version": "0.5.0",
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"license": "MIT",
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"dependencies": {
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"@supercharge/promise-pool": "^2.1.0",
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{
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"name": "azerothcore-armory",
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"version": "0.4.0",
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"version": "0.5.0",
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"description": "",
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"scripts": {
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"build": "tsc -p tsconfig.json",
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@ -71,6 +71,8 @@ export class Armory {
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await charsController.load();
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app.get("/character/:realm/:name", charsController.character.bind(charsController));
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app.get("/character/:realm/:name/talents", charsController.talents.bind(charsController));
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app.get("/character/:realm/:name/achievements", charsController.achievements.bind(charsController));
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app.get("/character/:realm/:character/achievements/data", charsController.achievementsData.bind(charsController));
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this.gc();
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app.listen(listenPort, "0.0.0.0", () => {
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@ -3,6 +3,7 @@ import { RowDataPacket } from "mysql2/promise";
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import { Armory } from "../Armory";
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import { IRealmConfig } from "../Config";
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import { IAchievement } from "../data/DbcReader";
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interface ICharacterData {
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guid: number;
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@ -75,6 +76,7 @@ export class CharacterController {
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private itemSocketBonuses: { [key: number]: number };
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private mountSpells: number[];
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private mountBySpellId: { [key: number]: IMount };
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private achievementById: { [key: number]: IAchievement };
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public constructor(armory: Armory) {
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this.armory = armory;
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@ -137,6 +139,11 @@ export class CharacterController {
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}
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}
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}
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this.achievementById = {};
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for await (const achievement of this.armory.dbc.achievement()) {
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this.achievementById[achievement.id] = achievement;
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}
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}
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public async character(req: express.Request, res: express.Response): Promise<void> {
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@ -214,10 +221,59 @@ export class CharacterController {
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});
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}
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public async achievements(req: express.Request, res: express.Response): Promise<void> {
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const realmName = req.params.realm;
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const charName = req.params.name;
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const realm = this.getRealm(realmName);
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if (realm === undefined) {
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// Could not find realm
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res.sendStatus(404);
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return;
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}
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const charData = await this.getCharacterData(realm.name, charName);
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if (charData === null) {
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// Could not find character
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res.sendStatus(404);
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return;
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}
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res.render("character-achievements.html", {
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title: `Armory - ${charName} - Achievements`,
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...this.makeSharedDataObject(realm, charData),
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});
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}
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public async achievementsData(req: express.Request, res: express.Response): Promise<void> {
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const realmName = req.params.realm;
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const character = parseInt(req.params.character) || -1;
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const realm = this.getRealm(realmName);
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if (realm === undefined) {
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// Could not find realm
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res.sendStatus(404);
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return;
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}
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const charData = await this.getCharacterData(realm.name, character);
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if (charData === null) {
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// Could not find character
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res.sendStatus(404);
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return;
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}
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res.json({
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categories: await this.armory.dbc.achievementCategory().toArray(),
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...await this.getAchievements(realm.name, charData),
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});
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}
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private makeSharedDataObject(realm: IRealmConfig, charData: ICharacterData) {
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return {
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realm: realm.name,
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character: charData.name,
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name: charData.name,
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guid: charData.guid,
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race: RaceDisplayName[charData.race],
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class: ClassDisplayName[charData.class],
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level: charData.level,
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@ -229,12 +285,13 @@ export class CharacterController {
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return this.armory.config.realms.find(r => r.name.toLowerCase() === realm.toLowerCase());
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}
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private async getCharacterData(realm: string, charName: string): Promise<ICharacterData> {
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private async getCharacterData(realm: string, character: string | number): Promise<ICharacterData> {
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const where = typeof character === "string" ? "LOWER(name) = LOWER(?)" : "guid = ?";
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const [rows, fields] = await this.armory.getCharactersDb(realm).query(`
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SELECT guid, name, race, class, gender, level, skin, face, hairStyle, hairColor, facialStyle, playerFlags, online
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FROM characters
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WHERE LOWER(name) = LOWER(?)
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`, [charName]);
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WHERE ${where}
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`, [character]);
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if ((rows as RowDataPacket[]).length === 0) {
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return null;
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@ -655,4 +712,41 @@ export class CharacterController {
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return glyphs;
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}
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private async getAchievements(realm: string, charData: ICharacterData): Promise<{ achievements: any[]; earned: { [key: number]: any }; }> {
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const faction = [1, 3, 4, 7, 11].includes(charData.race) ? 1 : 0;
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const promises = await this.armory.dbc.achievement()
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.filter(ach => ach.faction === -1 || ach.faction === faction)
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.map(async (ach) => {
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const icon = await this.armory.dbc.spellIcon().find(icon => icon.id === ach.iconId);
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return {
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id: ach.id,
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category: ach.category,
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title: ach.titleLang0,
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description: ach.descriptionLang0,
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points: ach.points,
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icon: this.processSpellIconTexture(icon?.textureFilename ?? ""),
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};
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})
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.toArray();
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const achievements = await Promise.all(promises);
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const [rows, fields] = await this.armory.getCharactersDb(realm).query(`
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SELECT achievement, date
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FROM character_achievement
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WHERE guid = ?
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`, [charData.guid]);
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const earned = {};
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for (const row of rows as RowDataPacket[]) {
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earned[row.achievement] = {
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date: row.date,
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};
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}
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return {
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achievements,
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earned,
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};
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}
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}
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@ -8,6 +8,23 @@ export interface IGlyphProperties {
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spellId: number;
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}
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export interface IAchievement {
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id: number;
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faction: number;
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titleLang0: string;
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descriptionLang0: string;
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category: number;
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points: number;
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flags: number;
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iconId: number;
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}
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export interface IAchievementCategory {
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id: number;
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parent: number;
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nameLang0: string;
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}
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export interface IItemDbc {
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id: number;
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classId: number;
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@ -203,11 +220,7 @@ class DbcReader<T> {
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.map(header => camelCase(header).replace(/[\[\]]/g, ""));
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for await (const arr of itr) {
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const cols = arr
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.map(value => {
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const parsed: number = parseInt(value, 10);
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return isNaN(parsed) ? value : parsed;
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});
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const cols = arr.map(value => isNaN(value as any) ? value : parseInt(value, 10));
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const row = {};
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headerCols.forEach((header, headerIdx) => {
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if (this.fields.length === 0 || this.fields.includes(header)) {
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@ -282,6 +295,8 @@ class DbcReader<T> {
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const dir = path.join(process.cwd(), "data");
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export const DbcFiles = {
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achievement: path.join(dir, "Achievement_3.3.5_12340.csv"),
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achievementCategory: path.join(dir, "AchievementCategory_3.3.5_12340.csv"),
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glyphProperties: path.join(dir, "GlyphProperties_3.3.5_12340.csv"),
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item: path.join(dir, "Item_3.3.5_12340.csv"),
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itemRetail: path.join(dir, "Item_9.2.0_41462.csv"),
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@ -298,6 +313,8 @@ export const DbcFiles = {
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};
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const dbcFields = {
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achievement: ["id", "faction", "titleLang0", "descriptionLang0", "category", "points", "flags", "iconId"],
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achievementCategory: ["id", "parent", "nameLang0"],
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glyphProperties: ["id", "spellId"],
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item: ["id", "classId", "displayInfoId", "inventoryType"],
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itemRetail: ["id", "inventoryType"],
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@ -314,6 +331,8 @@ const dbcFields = {
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};
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export class DbcManager {
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private _achievement: IAchievement[];
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private _achievementCategory: IAchievementCategory[];
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private _glyphProperties: IGlyphProperties[];
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private _item: IItemDbc[];
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private _itemRetail: IItemRetailDbc[];
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@ -329,6 +348,8 @@ export class DbcManager {
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private _talentTab: ITalentTab[];
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public async loadAllFiles(): Promise<void> {
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this._achievement = await this.read<IAchievement>(DbcFiles.achievement, dbcFields.achievement).toArray();
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this._achievementCategory = await this.read<IAchievementCategory>(DbcFiles.achievementCategory, dbcFields.achievementCategory).toArray();
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this._glyphProperties = await this.read<IGlyphProperties>(DbcFiles.glyphProperties, dbcFields.glyphProperties).toArray();
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this._item = await this.read<IItemDbc>(DbcFiles.item, dbcFields.item).toArray();
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this._itemRetail = await this.read<IItemRetailDbc>(DbcFiles.itemRetail, dbcFields.itemRetail).toArray();
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@ -344,6 +365,14 @@ export class DbcManager {
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this._talentTab = await this.read<ITalentTab>(DbcFiles.talentTab, dbcFields.talentTab).toArray();
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}
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public achievement() {
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return this.getLoadedDataOrRead(DbcFiles.achievement, this._achievement, dbcFields.achievement);
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}
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public achievementCategory() {
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return this.getLoadedDataOrRead(DbcFiles.achievementCategory, this._achievementCategory, dbcFields.achievementCategory);
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}
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public glyphProperties() {
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return this.getLoadedDataOrRead(DbcFiles.glyphProperties, this._glyphProperties, dbcFields.glyphProperties);
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}
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243
static/character-achievements.html
Normal file
243
static/character-achievements.html
Normal file
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@ -0,0 +1,243 @@
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<link rel="stylesheet" type="text/css" href="/css/character-achievements.css">
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{{> icons }}
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<script type="application/javascript" src="{{aowow}}/static/widgets/power.js"></script>
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{{> character-header }}
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<div class="columns">
|
||||
<div class="column has-text-centered title is-size-3">
|
||||
<span>Achievement Points:</span>
|
||||
<span id="total-points"></span>
|
||||
<img id="total-points-icon" src="/img/UI-Achievement-TinyShield.png">
|
||||
</div>
|
||||
</div>
|
||||
<br>
|
||||
<br>
|
||||
|
||||
<div class="columns is-multiline">
|
||||
<div class="column is-one-fifth-desktop is-full-tablet">
|
||||
<div id="categories"></div>
|
||||
</div>
|
||||
|
||||
<div class="column is-full-tablet-only">
|
||||
<div class="has-text-centered summary title is-size-4">Recent Achievements</div>
|
||||
|
||||
<table id="achievements">
|
||||
<tr id="achievement-template" class="achievement">
|
||||
<td>
|
||||
<div class="iconlarge">
|
||||
<div class="icon"></div>
|
||||
<div class="border"></div>
|
||||
<a target="_blank"></a>
|
||||
</div>
|
||||
</td>
|
||||
|
||||
<td>
|
||||
<a class="name title is-size-5"></a>
|
||||
<div class="description"></div>
|
||||
</td>
|
||||
|
||||
<td>
|
||||
<div class="points">
|
||||
<span class="value"></span>
|
||||
<span class="earned-date"></span>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<div class="column summary is-two-fifths-desktop is-full-tablet">
|
||||
<div class="has-text-centered title is-size-4">Progress Overview</div>
|
||||
<div id="progress-bars">
|
||||
<div id="progress-template" class="column">
|
||||
<span class="title is-size-5"></span> <span class="value"></span>
|
||||
<br>
|
||||
<progress class="progress is-primary"></progress>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script type="application/javascript">
|
||||
let achievementsData = {};
|
||||
const $achievementTemplate = $("#achievement-template").detach().removeAttr("id");
|
||||
const $progressTemplate = $("#progress-template").detach().removeAttr("id");
|
||||
|
||||
function makeCategoryLink(cat) {
|
||||
const $a = $("<a>")
|
||||
.attr("href", "#")
|
||||
.text(cat.nameLang0)
|
||||
.on("click", () => {
|
||||
const $children = $a.data("children");
|
||||
if ($children !== undefined) {
|
||||
if (!$children.is(":visible")) {
|
||||
// Close the currently selected category
|
||||
$("#categories .open")
|
||||
.slideUp()
|
||||
.removeClass("open");
|
||||
|
||||
// Open the clicked category
|
||||
$children
|
||||
.slideDown()
|
||||
.addClass("open");
|
||||
}
|
||||
} else {
|
||||
openCategory(cat);
|
||||
}
|
||||
return false;
|
||||
});
|
||||
return $a;
|
||||
}
|
||||
|
||||
function makeAchievement(achievement) {
|
||||
const isEarned = achievement.id in achievementsData.earned;
|
||||
if (!isEarned && achievement.category === 81) {
|
||||
// Show unlocked feats of strength only
|
||||
return;
|
||||
}
|
||||
|
||||
const $achievement = $achievementTemplate
|
||||
.clone(false)
|
||||
.appendTo($("#achievements"));
|
||||
$achievement.find(".name").text(achievement.title);
|
||||
$achievement.find(".description").text(achievement.description);
|
||||
$achievement.find(".points .value").text(achievement.points);
|
||||
if (achievement.points === 0) {
|
||||
$achievement.find(".points").addClass("no-points");
|
||||
}
|
||||
$achievement.find(".iconlarge .icon").css("background-image", `url("{{aowow}}/static/images/wow/icons/large/${achievement.icon}.jpg")`);
|
||||
$achievement.find("a").attr("href", `{{aowow}}?achievement=${achievement.id}`);
|
||||
|
||||
if (isEarned) {
|
||||
const earned = achievementsData.earned[achievement.id];
|
||||
const date = new Date(earned.date * 1000);
|
||||
$achievement.find(".earned-date").text(date.toLocaleDateString());
|
||||
$achievement.addClass("earned");
|
||||
}
|
||||
|
||||
return $achievement;
|
||||
}
|
||||
|
||||
function openCategory(cat) {
|
||||
const categoryAchievements = achievementsData.achievements.filter(ach => ach.category === cat.id);
|
||||
|
||||
$("#achievements").empty();
|
||||
$(".summary").hide();
|
||||
|
||||
for (const achievement of categoryAchievements) {
|
||||
makeAchievement(achievement);
|
||||
}
|
||||
}
|
||||
|
||||
function openSummary() {
|
||||
$("#achievements").empty();
|
||||
const achievements = Object.keys(achievementsData.earned)
|
||||
.filter(key => achievementsData.earned.hasOwnProperty(key))
|
||||
.map(key => parseInt(key, 10))
|
||||
.map(achievement => {
|
||||
return {
|
||||
achievement,
|
||||
...achievementsData.earned[achievement],
|
||||
};
|
||||
});
|
||||
const mostRecent = achievements.sort((a, b) => b.date - a.date).slice(0, 4);
|
||||
for (const row of mostRecent) {
|
||||
const achievement = achievementsData.achievements.find(ach => ach.id === row.achievement);
|
||||
makeAchievement(achievement);
|
||||
}
|
||||
|
||||
$(".summary").show();
|
||||
}
|
||||
|
||||
function makeProgressBarRow(barsData) {
|
||||
const $row = $("<div>").addClass("columns");
|
||||
$("#progress-bars").append($row);
|
||||
|
||||
for (const bar of barsData) {
|
||||
let $bar = $progressTemplate.clone(false);
|
||||
$bar.find(".title").text(bar.name);
|
||||
$bar.find(".value").text(`${bar.earned} / ${bar.total}`);
|
||||
$bar.find(".progress").attr("value", bar.earned).attr("max", bar.total);
|
||||
$row.append($bar);
|
||||
}
|
||||
|
||||
return $row;
|
||||
}
|
||||
|
||||
function makeProgressBars() {
|
||||
let totalAchievements = 0;
|
||||
let totalAchievementsEarned = 0;
|
||||
|
||||
const findProgress = (catId) => {
|
||||
const cat = achievementsData.categories.find(cat => cat.id === catId);
|
||||
const subCategories = achievementsData.categories.filter(cat => cat.parent === catId);
|
||||
const categoryAchievements = achievementsData.achievements.filter(ach => ach.category === cat.id || subCategories.some(cat => cat.id === ach.category));
|
||||
let earned = 0;
|
||||
for (const ach of categoryAchievements) {
|
||||
if (ach.id in achievementsData.earned) {
|
||||
++earned;
|
||||
}
|
||||
}
|
||||
totalAchievementsEarned += earned;
|
||||
totalAchievements += categoryAchievements.length;
|
||||
|
||||
return {
|
||||
name: cat.nameLang0,
|
||||
earned,
|
||||
total: categoryAchievements.length,
|
||||
};
|
||||
};
|
||||
makeProgressBarRow([{ ...findProgress(92) }, { ...findProgress(96) }]);
|
||||
makeProgressBarRow([{ ...findProgress(97) }, { ...findProgress(95) }]);
|
||||
makeProgressBarRow([{ ...findProgress(168) }, { ...findProgress(169) }]);
|
||||
makeProgressBarRow([{ ...findProgress(201) }, { ...findProgress(155) }]);
|
||||
const $totalRow = makeProgressBarRow([{ name: "Achievements Earned", earned: totalAchievementsEarned, total: totalAchievements }]);
|
||||
$totalRow.prependTo($("#progress-bars")); // Move the total bar to the top
|
||||
}
|
||||
|
||||
$.getJSON(`/character/{{realm}}/{{guid}}/achievements/data`, (data) => {
|
||||
achievementsData = data;
|
||||
|
||||
const $summaryLink = $("<a>")
|
||||
.attr("href", "#")
|
||||
.text("Summary")
|
||||
.on("click", openSummary)
|
||||
.appendTo($("#categories"));
|
||||
|
||||
for (const cat of achievementsData.categories.filter(c => c.parent < 0)) {
|
||||
if (cat.id === 1) {
|
||||
// Skip Statistics category
|
||||
continue;
|
||||
}
|
||||
const children = achievementsData.categories.filter(c => c.parent === cat.id);
|
||||
|
||||
const $cat = makeCategoryLink(cat);
|
||||
$("#categories").append($cat);
|
||||
|
||||
if (children.length > 0) {
|
||||
const $children = $("<div>")
|
||||
.hide()
|
||||
.addClass("subcategories");
|
||||
$cat.data("children", $children);
|
||||
for (const child of children) {
|
||||
const $child = makeCategoryLink(child);
|
||||
$child.appendTo($children);
|
||||
}
|
||||
|
||||
$("#categories").append($children);
|
||||
}
|
||||
}
|
||||
|
||||
let totalPoints = 0;
|
||||
for (const ach of achievementsData.achievements) {
|
||||
if (ach.id in achievementsData.earned) {
|
||||
totalPoints += ach.points;
|
||||
}
|
||||
}
|
||||
$("#total-points").text(totalPoints);
|
||||
|
||||
makeProgressBars();
|
||||
openSummary();
|
||||
});
|
||||
</script>
|
||||
|
|
@ -20,11 +20,11 @@
|
|||
<span class="name"></span>
|
||||
<span class="points"></span>
|
||||
</div>
|
||||
<div class="columns">
|
||||
<div class="column"></div>
|
||||
<div class="column"></div>
|
||||
<div class="column"></div>
|
||||
<div class="column"></div>
|
||||
<div class="cols">
|
||||
<div class="col"></div>
|
||||
<div class="col"></div>
|
||||
<div class="col"></div>
|
||||
<div class="col"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
|
@ -104,7 +104,7 @@
|
|||
}
|
||||
|
||||
function createTree(data, learnedTalents, container) {
|
||||
const $columns = $(container).find(".column");
|
||||
const $columns = $(container).find(".col");
|
||||
let points = 0;
|
||||
|
||||
for (let i = 0; i < 4; ++i) {
|
||||
|
|
|
|||
|
|
@ -200,7 +200,7 @@
|
|||
$("#mounts-container").hide();
|
||||
} else {
|
||||
const $dismount = $("#mount-template").clone(false).removeAttr("id");
|
||||
$dismount.find(".icon").css("background-image", `url("/img/UI-GearManager-LeaveItem-small.png")`);
|
||||
$dismount.find(".icon").css("background-image", `url("/img/UI-GearManager-LeaveItem.png")`);
|
||||
$dismount.find("a")
|
||||
.on("click", () => {
|
||||
setMount(0);
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
html {
|
||||
background-color: #202124;
|
||||
color: white;
|
||||
/* Removes the vertical scrollbar caused by Bulma */
|
||||
overflow-y: auto;
|
||||
}
|
||||
|
|
|
|||
1
static/css/bulma.min.css
vendored
Normal file
1
static/css/bulma.min.css
vendored
Normal file
File diff suppressed because one or more lines are too long
101
static/css/character-achievements.css
Normal file
101
static/css/character-achievements.css
Normal file
|
|
@ -0,0 +1,101 @@
|
|||
#categories {
|
||||
padding-right: 20px;
|
||||
}
|
||||
|
||||
#categories a {
|
||||
display: block;
|
||||
}
|
||||
|
||||
.subcategories {
|
||||
padding-left: 20px;
|
||||
}
|
||||
|
||||
#achievement-template {
|
||||
display: none;
|
||||
}
|
||||
|
||||
#achievements {
|
||||
width: 100%;
|
||||
border-collapse: separate;
|
||||
border-spacing: 1em 1.5em;
|
||||
}
|
||||
|
||||
.achievement {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.achievement td {
|
||||
text-align: center !important;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
.achievement.earned {
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.achievement .name {
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
.achievement .name,
|
||||
.achievement .points,
|
||||
.achievement .description {
|
||||
color: #afafaf;
|
||||
}
|
||||
|
||||
.achievement .icon {
|
||||
filter: grayscale(100%);
|
||||
opacity: 0.7;
|
||||
}
|
||||
|
||||
.achievement.earned .icon {
|
||||
filter: none;
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
.achievement.earned .name,
|
||||
.achievement.earned .points,
|
||||
.achievement.earned .description {
|
||||
color: #ffffff;
|
||||
}
|
||||
|
||||
.achievement .points {
|
||||
background-image: url("/img/UI-Achievement-Shields.png");
|
||||
background-repeat: no-repeat;
|
||||
width: 64px;
|
||||
height: 64px;
|
||||
background-position: -65px -4px;
|
||||
}
|
||||
|
||||
.achievement.earned .points {
|
||||
background-position: 0px -4px;
|
||||
}
|
||||
|
||||
.achievement .points .value {
|
||||
line-height: 32px;
|
||||
position: relative;
|
||||
top: 10px;
|
||||
left: -1px;
|
||||
}
|
||||
|
||||
.achievement .earned-date {
|
||||
display: inline-block;
|
||||
line-height: 32px;
|
||||
position: relative;
|
||||
top: 4px;
|
||||
left: 50%;
|
||||
transform: translateX(-50%);
|
||||
}
|
||||
|
||||
.achievement .points.no-points {
|
||||
background-image: url("/img/UI-Achievement-Shields-NoPoints.png");
|
||||
}
|
||||
|
||||
.achievement .points.no-points .value {
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
#total-points-icon {
|
||||
position: relative;
|
||||
margin-left: 2px;
|
||||
}
|
||||
|
|
@ -79,12 +79,12 @@
|
|||
margin-bottom: 16px;
|
||||
}
|
||||
|
||||
.talent-tree .columns {
|
||||
.talent-tree .cols {
|
||||
display: flex;
|
||||
gap: 14px;
|
||||
}
|
||||
|
||||
.talent-tree .columns .column {
|
||||
.talent-tree .cols .col {
|
||||
text-align: center;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@
|
|||
top: 6px;
|
||||
position: absolute;
|
||||
background-repeat: no-repeat;
|
||||
z-index: -2;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
.wowhead-tooltip .whtt-sellprice {
|
||||
|
|
|
|||
|
|
@ -13,7 +13,6 @@
|
|||
top: 4px;
|
||||
position: absolute;
|
||||
background-repeat: no-repeat;
|
||||
z-index: -1;
|
||||
}
|
||||
|
||||
.iconmedium .border {
|
||||
|
|
@ -50,7 +49,7 @@
|
|||
top: 6px;
|
||||
position: absolute;
|
||||
background-repeat: no-repeat;
|
||||
z-index: -1;
|
||||
z-index: 2;
|
||||
}
|
||||
|
||||
.iconlarge .border {
|
||||
|
|
@ -68,8 +67,14 @@
|
|||
position: absolute;
|
||||
left: 3px;
|
||||
top: 3px;
|
||||
z-index: 3;
|
||||
}
|
||||
|
||||
.iconlarge a:hover {
|
||||
background-position: 0 0;
|
||||
}
|
||||
|
||||
.iconmedium a,
|
||||
.iconlarge a {
|
||||
transition: none;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,3 +9,7 @@
|
|||
#results td {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
#results_processing {
|
||||
height: 70px;
|
||||
}
|
||||
|
|
|
|||
BIN
static/img/UI-Achievement-Shields-NoPoints.png
Normal file
BIN
static/img/UI-Achievement-Shields-NoPoints.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 8.5 KiB |
BIN
static/img/UI-Achievement-Shields.png
Normal file
BIN
static/img/UI-Achievement-Shields.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 8.4 KiB |
BIN
static/img/UI-Achievement-TinyShield.png
Normal file
BIN
static/img/UI-Achievement-TinyShield.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 912 B |
Binary file not shown.
|
Before Width: | Height: | Size: 1.2 KiB |
BIN
static/img/UI-GearManager-LeaveItem.png
Normal file
BIN
static/img/UI-GearManager-LeaveItem.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.2 KiB |
|
|
@ -6,13 +6,15 @@
|
|||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
<title>{{title}}</title>
|
||||
|
||||
<link rel="stylesheet" type="text/css" href="/css/bulma.min.css">
|
||||
<link rel="stylesheet" type="text/css" href="/css/armory.css">
|
||||
|
||||
<script type="application/javascript" src="/js/sync-url.js"></script>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<script type="application/javascript" src="/js/sync-url.js"></script>
|
||||
<script type="application/javascript" src="https://code.jquery.com/jquery-3.6.0.min.js"></script>
|
||||
|
||||
{{{ body }}}
|
||||
<section class="section">
|
||||
{{{ body }}}
|
||||
</section>
|
||||
</body>
|
||||
|
|
|
|||
|
|
@ -1,14 +1,14 @@
|
|||
<a href="/">Back to Armory</a>
|
||||
<br><br>
|
||||
|
||||
<a href="/character/{{realm}}/{{character}}">Character</a> 
|
||||
<a href="/character/{{realm}}/{{character}}/talents">Talents</a> 
|
||||
<a href="/character/{{realm}}/{{character}}/achievements">Achievements</a>
|
||||
<a href="/character/{{realm}}/{{name}}">Character</a> 
|
||||
<a href="/character/{{realm}}/{{name}}/talents">Talents</a> 
|
||||
<a href="/character/{{realm}}/{{name}}/achievements">Achievements</a>
|
||||
<br>
|
||||
<br>
|
||||
|
||||
<div class="char-name">
|
||||
<span class="char-name">{{character}}</span>
|
||||
<span class="char-name">{{name}}</span>
|
||||
</div>
|
||||
<div>
|
||||
Level <span class="char-level">{{level}}</span>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue