feat: add db query timeout option

This commit is contained in:
Axel Cocat 2022-03-05 15:32:03 +01:00
parent 4b8dc1fa1c
commit ab5dcd3640
6 changed files with 105 additions and 67 deletions

View file

@ -116,7 +116,10 @@ export class CharacterController {
}
this.itemSocketBonuses = {};
let [rows, fields] = await this.armory.worldDb.query("SELECT entry, socketBonus FROM item_template WHERE socketBonus <> 0");
let [rows, fields] = await this.armory.worldDb.query({
sql: "SELECT entry, socketBonus FROM item_template WHERE socketBonus <> 0",
timeout: this.armory.config.dbQueryTimeout,
});
for (const row of rows as RowDataPacket[]) {
this.itemSocketBonuses[row.entry] = row.socketBonus;
}
@ -151,7 +154,7 @@ export class CharacterController {
const realmName = req.params.realm;
const charName = req.params.name;
const realm = this.getRealm(realmName);
const realm = this.armory.getRealm(realmName);
if (realm === undefined) {
// Could not find realm
return next(404);
@ -195,7 +198,7 @@ export class CharacterController {
const realmName = req.params.realm;
const charName = req.params.name;
const realm = this.getRealm(realmName);
const realm = this.armory.getRealm(realmName);
if (realm === undefined) {
// Could not find realm
return next(404);
@ -222,7 +225,7 @@ export class CharacterController {
const realmName = req.params.realm;
const charName = req.params.name;
const realm = this.getRealm(realmName);
const realm = this.armory.getRealm(realmName);
if (realm === undefined) {
// Could not find realm
return next(404);
@ -244,7 +247,7 @@ export class CharacterController {
const realmName = req.params.realm;
const character = parseInt(req.params.character) || -1;
const realm = this.getRealm(realmName);
const realm = this.armory.getRealm(realmName);
if (realm === undefined) {
// Could not find realm
return next(404);
@ -275,22 +278,22 @@ export class CharacterController {
};
}
private getRealm(realm: string): IRealmConfig {
return this.armory.config.realms.find(r => r.name.toLowerCase() === realm.toLowerCase());
}
private async getCharacterData(realm: IRealmConfig, character: string | number): Promise<ICharacterData> {
const where = typeof character === "string" ? "LOWER(`characters`.`name`) = LOWER(?)" : "`characters`.`guid` = ?";
const [rows, fields] = await this.armory.getCharactersDb(realm.name).query(`
SELECT \`characters\`.\`guid\`, \`characters\`.\`name\`, \`race\`, \`class\`, \`gender\`, \`level\`, \`skin\`, \`face\`, \`hairStyle\`, \`hairColor\`, \`facialStyle\`, \`playerFlags\`, \`online\`, \`guild\`.\`name\` AS \`guild\`
FROM \`characters\`
LEFT JOIN \`guild_member\` ON \`guild_member\`.\`guid\` = \`characters\`.\`guid\`
LEFT JOIN \`guild\` ON \`guild\`.\`guildid\` = \`guild_member\`.\`guildid\`
LEFT JOIN \`${realm.authDatabase}\`.\`account_access\` ON \`account_access\`.\`id\` = \`characters\`.\`account\`
WHERE
${where}
AND (\`account_access\`.\`id\` IS NULL OR \`account_access\`.\`RealmID\` NOT IN (-1, ${realm.realmId}) OR \`account_access\`.\`gmlevel\` = 0 OR ? = 0)
`, [character, this.armory.config.hideGameMasters ? 1 : 0]);
const [rows, fields] = await this.armory.getCharactersDb(realm.name).query({
sql: `
SELECT \`characters\`.\`guid\`, \`characters\`.\`name\`, \`race\`, \`class\`, \`gender\`, \`level\`, \`skin\`, \`face\`, \`hairStyle\`, \`hairColor\`, \`facialStyle\`, \`playerFlags\`, \`online\`, \`guild\`.\`name\` AS \`guild\`
FROM \`characters\`
LEFT JOIN \`guild_member\` ON \`guild_member\`.\`guid\` = \`characters\`.\`guid\`
LEFT JOIN \`guild\` ON \`guild\`.\`guildid\` = \`guild_member\`.\`guildid\`
LEFT JOIN \`${realm.authDatabase}\`.\`account_access\` ON \`account_access\`.\`id\` = \`characters\`.\`account\`
WHERE
${where}
AND (\`account_access\`.\`id\` IS NULL OR \`account_access\`.\`RealmID\` NOT IN (-1, ${realm.realmId}) OR \`account_access\`.\`gmlevel\` = 0 OR ? = 0)
`,
values: [character, this.armory.config.hideGameMasters ? 1 : 0],
timeout: this.armory.config.dbQueryTimeout,
});
if ((rows as RowDataPacket[]).length === 0) {
return null;
@ -299,21 +302,29 @@ export class CharacterController {
}
private async getEquipmentData(realm: string, charGuid: number): Promise<IEquipmentData[]> {
const [rows, fields] = await this.armory.getCharactersDb(realm).query(`
SELECT character_inventory.slot, item_instance.itemEntry, item_instance.flags, item_instance.enchantments, item_instance.randomPropertyId
FROM character_inventory
JOIN item_instance ON item_instance.guid = character_inventory.item
WHERE character_inventory.guid = ? AND character_inventory.bag = 0 AND character_inventory.slot IN (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
`, [charGuid]);
const [rows, fields] = await this.armory.getCharactersDb(realm).query({
sql: `
SELECT character_inventory.slot, item_instance.itemEntry, item_instance.flags, item_instance.enchantments, item_instance.randomPropertyId
FROM character_inventory
JOIN item_instance ON item_instance.guid = character_inventory.item
WHERE character_inventory.guid = ? AND character_inventory.bag = 0 AND character_inventory.slot IN (0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
`,
values: [charGuid],
timeout: this.armory.config.dbQueryTimeout,
});
return rows as RowDataPacket[] as IEquipmentData[];
}
private async getMounts(realm: string, charGuid: number): Promise<IMount[]> {
const [rows, fields] = await this.armory.getCharactersDb(realm).query(`
SELECT spell
FROM character_spell
WHERE guid = ? AND spell IN (?)
`, [charGuid, this.mountSpells]);
const [rows, fields] = await this.armory.getCharactersDb(realm).query({
sql: `
SELECT spell
FROM character_spell
WHERE guid = ? AND spell IN (?)
`,
values:[charGuid, this.mountSpells],
timeout: this.armory.config.dbQueryTimeout,
});
return (rows as RowDataPacket[])
.map(row => this.mountBySpellId[row.spell])
@ -640,11 +651,15 @@ export class CharacterController {
}
private async getTalents(realm: string, character: number): Promise<number[][]> {
const [rows, fields] = await this.armory.getCharactersDb(realm).query(`
SELECT spell, specMask
FROM character_talent
WHERE guid = ?
`, [character]);
const [rows, fields] = await this.armory.getCharactersDb(realm).query({
sql: `
SELECT spell, specMask
FROM character_talent
WHERE guid = ?
`,
values: [character],
timeout: this.armory.config.dbQueryTimeout,
});
const talents: number[][] = [[], []];
for (const row of rows as RowDataPacket[]) {
@ -691,11 +706,15 @@ export class CharacterController {
}
private async getGlyphs(realm: string, character: number): Promise<any[][]> {
const [rows, fields] = await this.armory.getCharactersDb(realm).query(`
SELECT guid, talentGroup, glyph1, glyph2, glyph3, glyph4, glyph5, glyph6
FROM character_glyphs
WHERE guid = ?
`, [character]);
const [rows, fields] = await this.armory.getCharactersDb(realm).query({
sql: `
SELECT guid, talentGroup, glyph1, glyph2, glyph3, glyph4, glyph5, glyph6
FROM character_glyphs
WHERE guid = ?
`,
values: [character],
timeout: this.armory.config.dbQueryTimeout,
});
const glyphs = [[], []];
for (const row of rows as RowDataPacket[]) {
@ -731,11 +750,15 @@ export class CharacterController {
.toArray();
const achievements = await Promise.all(promises);
const [rows, fields] = await this.armory.getCharactersDb(realm).query(`
SELECT achievement, date
FROM character_achievement
WHERE guid = ?
`, [charData.guid]);
const [rows, fields] = await this.armory.getCharactersDb(realm).query({
sql: `
SELECT achievement, date
FROM character_achievement
WHERE guid = ?
`,
values: [charData.guid],
timeout: this.armory.config.dbQueryTimeout,
});
const earned = {};
for (const row of rows as RowDataPacket[]) {
earned[row.achievement] = {