diff --git a/src/mod_congratsonlevel.cpp b/src/mod_congratsonlevel.cpp index 166345b..9f49ac1 100644 --- a/src/mod_congratsonlevel.cpp +++ b/src/mod_congratsonlevel.cpp @@ -214,13 +214,13 @@ public: case LOCALE_zhTW: case LOCALE_ruRU: { - ss << "|cffFFFFFF[ |cffFF0000C|cffFFA500O|cffFFFF00N|cff00FF00G|cff00FFFFR|cff6A5ACDA|cffFF00FFT|cff98FB98S|cffFF0000! |cffFFFFFF] : |cff4CFF00 " << player->GetName() << " |cffFFFFFFhas reached |cff4CFF00Level " << level << "|cffFFFFFF!"; + ss << "|cffFFFFFF[ |cffFF0000C|cffFFA500O|cffFFFF00N|cff00FF00G|cff00FFFFR|cff6A5ACDA|cffFF00FFT|cff98FB98S|cffFF0000! |cffFFFFFF] : |cff4CFF00 " << player->GetName() << " |cffFFFFFFhas reached |cff4CFF00Level " << std::to_string(player->GetLevel()) << "|cffFFFFFF!"; break; } case LOCALE_esES: case LOCALE_esMX: { - ss << "|cffFFFFFF[ |cffFF0000F|cffFFA500E|cffFFFF00L|cff00FF00I|cff00FFFFC|cff6A5ACDI|cffFF00FFT|cff98FB98A|cff00FF00C|cff00FFFFI|cffFF0000O|cff00FF00N|cff00FFFFE|cffFF00FFS|cffFF0000! |cffFFFFFF] : |cff4CFF00 " << player->GetName() << " |cffFFFFFFha alcanzado |cff4CFF00el nivel " << level << "|cffFFFFFF!"; + ss << "|cffFFFFFF[ |cffFF0000F|cffFFA500E|cffFFFF00L|cff00FF00I|cff00FFFFC|cff6A5ACDI|cffFF00FFT|cff98FB98A|cff00FF00C|cff00FFFFI|cffFF0000O|cff00FF00N|cff00FFFFE|cffFF00FFS|cffFF0000! |cffFFFFFF] : |cff4CFF00 " << player->GetName() << " |cffFFFFFFha alcanzado |cff4CFF00el nivel " << std::to_string(player->GetLevel()) << "|cffFFFFFF!"; } default: break; @@ -239,13 +239,13 @@ public: case LOCALE_zhTW: case LOCALE_ruRU: { - ss2 << "Congrats on Level " << level << " " << player->GetName() << "! You've been awarded " << money << " gold and a few treasures!"; + ss2 << "Congrats on Level " << std::to_string(player->GetLevel()) << " " << player->GetName() << "! You've been awarded " << money << " gold and a few treasures!"; break; } case LOCALE_esES: case LOCALE_esMX: { - ss2 << "¡Felicidades por el nivel " << level << " " << player->GetName() << " Se le ha concedido " << money << " oro y unos cuantos tesoros!"; + ss2 << "¡Felicidades por el nivel " << std::to_string(player->GetLevel()) << " " << player->GetName() << " Se le ha concedido " << money << " oro y unos cuantos tesoros!"; } default: break;