fix: build and ci (#14)

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Stefano Borzì 2021-05-31 07:57:47 +02:00 committed by GitHub
parent b8c313cb5a
commit d931077c99
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2 changed files with 3 additions and 3 deletions

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@ -8,8 +8,8 @@ jobs:
strategy:
fail-fast: false
matrix:
compiler: [clang6, clang9, clang10]
runs-on: ubuntu-20.04
compiler: [clang]
runs-on: ubuntu-latest
name: ${{ matrix.compiler }}
env:
COMPILER: ${{ matrix.compiler }}

View file

@ -215,7 +215,7 @@ public:
{
// Issue a server notification for the player on level up.
std::ostringstream ss;
ss << "|cffFFFFFF[ |cffFF0000C|cffFFA500O|cffFFFF00N|cff00FF00G|cff00FFFFR|cff6A5ACDA|cffFF00FFT|cff98FB98S|cffFF0000! |cffFFFFFF] : |cff4CFF00 " << player->GetName() << " |cffFFFFFFhas reached |cff4CFF00Level " << to_string(player->getLevel()) << "|cffFFFFFF!";
ss << "|cffFFFFFF[ |cffFF0000C|cffFFA500O|cffFFFF00N|cff00FF00G|cff00FFFFR|cff6A5ACDA|cffFF00FFT|cff98FB98S|cffFF0000! |cffFFFFFF] : |cff4CFF00 " << player->GetName() << " |cffFFFFFFhas reached |cff4CFF00Level " << std::to_string(player->getLevel()) << "|cffFFFFFF!";
sWorld->SendServerMessage(SERVER_MSG_STRING, ss.str().c_str());
}