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104ff733b3
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4f7c9f8c62
2 changed files with 3 additions and 3 deletions
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@ -121,9 +121,9 @@ GoldRush.NodeEntries = 191133;190176;190171;190172;189973
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# GoldRush.ZonePool
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# Description: Semicolon-separated list of eligible zones.
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# Use Zone|ApproximateSubArea for a better announcement.
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# Default: "Un'Goro Crater|Fire Plume Ridge; Winterspring|Frostfire Hot Springs; Eastern Plaguelands|Terrorweb Tunnel; Sholazar Basin|River's Heart"
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# Default: "Un'Goro Crater|Fire Plume Ridge; Winterspring|Frostfire Hot Springs; Eastern Plaguelands|Terrorweb Tunnel; Sholazar Basin|The River's Heart"
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GoldRush.ZonePool = "Un'Goro Crater|Fire Plume Ridge; Winterspring|Frostfire Hot Springs; Eastern Plaguelands|Terrorweb Tunnel; Sholazar Basin|River's Heart"
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GoldRush.ZonePool = "Un'Goro Crater|Fire Plume Ridge; Winterspring|Frostfire Hot Springs; Eastern Plaguelands|Terrorweb Tunnel; Sholazar Basin|The River's Heart"
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#
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# GoldRush.Blacklist
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@ -181,7 +181,7 @@ public:
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_config.MinPlayersOnline = std::max<uint32>(1, sConfigMgr->GetOption<uint32>("GoldRush.MinPlayersOnline", 1));
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_config.SpawnRadius = sConfigMgr->GetOption<float>("GoldRush.SpawnRadiusYards", 25.0f);
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_config.NodeEntries = sConfigMgr->GetOption<std::string>("GoldRush.NodeEntries", "191133;190176;190171;190172;189973");
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_config.ZonePool = sConfigMgr->GetOption<std::string>("GoldRush.ZonePool", "Un'Goro Crater|Fire Plume Ridge; Winterspring|Frostfire Hot Springs; Eastern Plaguelands|Terrorweb Tunnel; Sholazar Basin|River's Heart");
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_config.ZonePool = sConfigMgr->GetOption<std::string>("GoldRush.ZonePool", "Un'Goro Crater|Fire Plume Ridge; Winterspring|Frostfire Hot Springs; Eastern Plaguelands|Terrorweb Tunnel; Sholazar Basin|The River's Heart");
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_config.Blacklist = sConfigMgr->GetOption<std::string>("GoldRush.Blacklist", "Stormwind City; Orgrimmar; Dalaran");
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_config.StartMessage = sConfigMgr->GetOption<std::string>("GoldRush.StartMessage", "A seismic anomaly has exposed a massive vein of rich minerals in {}!");
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_config.EndMessage = sConfigMgr->GetOption<std::string>("GoldRush.EndMessage", "The Gold Rush in {} has been exhausted.");
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