# Changelog All notable changes to `mod-gold-rush` will be documented in this file. ## [Unreleased] ### Added - Standalone repository documentation in `README.md`. - Initial `CHANGELOG.md` for tracking module releases. - Clear documentation that `mod-playerbots` is a required dependency. - Added a compatibility section describing the AzerothCore + Playerbots expectations for this module. ### Changed - Loosened Gold Rush hotspot selection so events can fall back to eligible live-player zones when configured hotspots are unavailable. - Improved GM messaging for zone eligibility failures. - Allowed zone-based fallback when an exact configured sub-area anchor is not available. ### Fixed - Fixed `GoldRush.NodeEntries` parsing so configured node IDs are actually loaded from `gold_rush.conf`. - Fixed startup behavior where Gold Rush could appear to have no valid node entries even when configuration values were present. - Fixed `teststart` and scheduler flows that were overly strict about allowed zones.