mod-gold-rush/conf/gold_rush.conf.dist
Claude 4c3a6c32c8
fix: correct the Sholazar hotspot area name
AreaTable.dbc names the Sholazar Basin subzone "River's Heart", not "The
River's Heart". ResolveAreaEntry does an exact normalised match, so the
default ZonePool entry never resolved and BuildSites silently dropped it --
the module logged "loaded with 3 hotspot(s)" for a four-entry pool.

Verified against the extracted AreaTable.dbc on the live server: the other
seven zone and area names in the default pool all match exactly.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019vTNrJGsprcjdjjjDJD5ZM
2026-09-03 19:33:21 +00:00

158 lines
5 KiB
Text

[worldserver]
###################################################################################################
# GOLD RUSH LOGGING
###################################################################################################
Appender.GoldRushLog = 2,5,0,gold-rush.log,w
Logger.module.goldrush = 5,GoldRushLog
###################################################################################################
# GOLD RUSH MODULE
###################################################################################################
#
# GoldRush.Enable
# Description: Enable the Gold Rush world event scheduler
# Default: 1 (enabled)
# 0 (disabled)
GoldRush.Enable = 1
#
# GoldRush.VerboseLogging
# Description: Emit detailed event, spawn, and bot routing logs
# Default: 0 (disabled)
GoldRush.VerboseLogging = 0
#
# GoldRush.MinIntervalMinutes
# Description: Minimum number of minutes between Gold Rush events
# Default: 120
GoldRush.MinIntervalMinutes = 120
#
# GoldRush.MaxIntervalMinutes
# Description: Maximum number of minutes between Gold Rush events
# Default: 240
GoldRush.MaxIntervalMinutes = 240
#
# GoldRush.DurationMinutes
# Description: How long the event stays active once it starts
# Default: 20
GoldRush.DurationMinutes = 20
#
# GoldRush.RetryMinutes
# Description: How long to wait before trying again when a scheduled event cannot
# start (nobody online, no eligible zone, nowhere to place nodes).
# The rolled Min/MaxInterval is not consumed while holding.
# Default: 5
GoldRush.RetryMinutes = 5
#
# GoldRush.GraceMinutes
# Description: After the server has been sitting below MinPlayersOnline, wait this
# long once it repopulates before running an event. Stops the first
# person to log in from having a Gold Rush announced on top of them.
# Set to 0 to roll a fresh Min/MaxInterval instead.
# Default: 15
GoldRush.GraceMinutes = 15
#
# GoldRush.MinPlayersOnline
# Description: Minimum number of players standing in an event-eligible zone before
# a scheduled event may run. Playerbots count toward this. GM-forced
# starts ignore it.
# Default: 1
GoldRush.MinPlayersOnline = 1
#
# GoldRush.MinNodes
# Description: Minimum number of temporary nodes to spawn in the hotspot
# Default: 15
GoldRush.MinNodes = 15
#
# GoldRush.MaxNodes
# Description: Maximum number of temporary nodes to spawn in the hotspot
# Default: 25
GoldRush.MaxNodes = 25
#
# GoldRush.BotsPerFaction
# Description: Number of random bots per faction to steer toward the event
# Default: 6
GoldRush.BotsPerFaction = 6
#
# GoldRush.BotPulseSeconds
# Description: How often the module checks whether bot pressure needs a refresh
# Default: 30
GoldRush.BotPulseSeconds = 30
#
# GoldRush.SpawnRadiusYards
# Description: Radius around the anchor player used for temporary spawns
# Default: 25.0
GoldRush.SpawnRadiusYards = 25.0
#
# GoldRush.NodeEntries
# Description: Semicolon-separated list of temporary gameobject template entries.
# Defaults to a mixed endgame bundle.
# Default: 191133;190176;190171;190172;189973
GoldRush.NodeEntries = 191133;190176;190171;190172;189973
#
# GoldRush.ZonePool
# Description: Semicolon-separated list of eligible zones.
# Use Zone|ApproximateSubArea for a better announcement.
# Default: "Un'Goro Crater|Fire Plume Ridge; Winterspring|Frostfire Hot Springs; Eastern Plaguelands|Terrorweb Tunnel; Sholazar Basin|River's Heart"
GoldRush.ZonePool = "Un'Goro Crater|Fire Plume Ridge; Winterspring|Frostfire Hot Springs; Eastern Plaguelands|Terrorweb Tunnel; Sholazar Basin|River's Heart"
#
# GoldRush.Blacklist
# Description: Semicolon-separated list of zones or zone+area pairs to exclude.
# Default: "Stormwind City; Orgrimmar; Dalaran"
GoldRush.Blacklist = "Stormwind City; Orgrimmar; Dalaran"
#
# GoldRush.StartMessage
# Description: World announcement template for the event start.
# Use {} once for the location text.
# Default: "A seismic anomaly has exposed a massive vein of rich minerals in {}!"
GoldRush.StartMessage = "A seismic anomaly has exposed a massive vein of rich minerals in {}!"
#
# GoldRush.EndMessage
# Description: World announcement template for the event end.
# Default: "The Gold Rush in {} has been exhausted."
GoldRush.EndMessage = "The Gold Rush in {} has been exhausted."
#
# GoldRush.Debug
# Description: Enable informational log output for the event scheduler
# Default: 1 (enabled)
# 0 (disabled)
GoldRush.Debug = 1
###################################################################################################