feat. (Repository): Add issue and pull request templates (#26)
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5 changed files with 142 additions and 10 deletions
72
.github/ISSUE_TEMPLATE/bug_report.yml
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.github/ISSUE_TEMPLATE/bug_report.yml
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name: Bug report
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description: Create a bug report to help us improve.
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title: "Bug: "
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body:
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- type: textarea
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id: current
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attributes:
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label: Current Behaviour
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description: |
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Description of the problem or issue here.
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Include entries of affected creatures / items / quests / spells etc.
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If this is a crash, post the crashlog (upload to https://gist.github.com/) and include the link here.
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Never upload files! Use GIST for text and YouTube for videos!
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validations:
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required: true
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- type: textarea
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id: expected
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attributes:
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label: Expected Behaviour
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description: |
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Tell us what should happen instead.
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validations:
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required: true
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- type: textarea
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id: reproduce
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attributes:
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label: Steps to reproduce the problem
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description: |
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What does someone else need to do to encounter the same bug?
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placeholder: |
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1. Step 1
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2. Step 2
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3. Step 3
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validations:
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required: true
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- type: textarea
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id: extra
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attributes:
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label: Extra Notes
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description: |
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Do you have any extra notes that can help solve the issue that does not fit any other field?
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placeholder: |
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None
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validations:
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required: false
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- type: textarea
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id: commit
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attributes:
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label: AC rev. hash/commit
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description: |
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Copy the result of the `.server debug` command (if you need to run it from the client get a prat addon)
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validations:
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required: true
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- type: input
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id: os
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attributes:
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label: Operating system
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description: |
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The Operating System the Server is running on.
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i.e. Windows 11 x64, Debian 10 x64, macOS 12, Ubuntu 20.04
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validations:
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required: true
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- type: textarea
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id: custom
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attributes:
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label: Custom changes or Modules
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description: |
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List which custom changes or modules you have applied, i.e. Eluna module, etc.
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placeholder: |
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None
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validations:
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required: false
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33
.github/ISSUE_TEMPLATE/feature_request.yml
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.github/ISSUE_TEMPLATE/feature_request.yml
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name: Feature request
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description: Suggest an idea for this project
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title: "Feature: "
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body:
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- type: markdown
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attributes:
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value: |
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Thank you for taking your time to fill out a feature request. Remember to fill out all fields including the title above.
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An issue that is not properly filled out will be closed.
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- type: textarea
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id: description
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attributes:
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label: Describe your feature request or suggestion in detail
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description: |
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A clear and concise description of what you want to happen.
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validations:
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required: true
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- type: textarea
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id: solution
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attributes:
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label: Describe a possible solution to your feature or suggestion in detail
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description: |
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A clear and concise description of any alternative solutions or features you've considered.
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validations:
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required: false
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- type: textarea
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id: additional
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attributes:
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label: Additional context
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description: |
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Add any other context or screenshots about the feature request here.
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validations:
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required: false
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12
README.md → .github/README.md
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12
README.md → .github/README.md
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#  AzerothCore
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#  AzerothCore
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## mod-congrats-on-level
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## mod-congrats-on-level
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### This is a module for [AzerothCore](http://www.azerothcore.org)
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### This is a module for [AzerothCore](http://www.azerothcore.org)
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- Latest build status with azerothcore: [](https://github.com/azerothcore/mod-congrats-on-level)
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- Latest build status with azerothcore:
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[](https://github.com/azerothcore/mod-congrats-on-level)
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#### Features:
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#### Features:
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This module rewards players when they reach specific levels. It has the option to reward gold, two items, and a
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This module rewards players when they reach specific levels. It has the option to reward gold, two items, and a buff or any combination. It also announces to the world when a player levels up. All rewards can be set in the config file for quick modifications.
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buff or any combination. It also announces to the world when a player levels up. All rewards can be set in the
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config file for quick modifications.
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### This module currently requires:
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### This module currently requires:
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- AzerothCore v1.0.1+
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- AzerothCore v1.0.1+
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@ -24,7 +27,6 @@ config file for quick modifications.
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- Enable Module Announce
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- Enable Module Announce
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- Set Items/Gold/Buffs Given At Each Level
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- Set Items/Gold/Buffs Given At Each Level
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## Credits
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## Credits
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- [SoulSeekkor](https://github.com/SoulSeekkor)
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- [SoulSeekkor](https://github.com/SoulSeekkor)
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- [LordPsyan](https://bitbucket.org/lordpsyan/lordpsyan-patches)
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- [LordPsyan](https://bitbucket.org/lordpsyan/lordpsyan-patches)
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25
pull_request_template.md
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25
pull_request_template.md
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<!-- First of all, THANK YOU for your contribution. -->
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## Changes Proposed:
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-
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-
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## Issues Addressed:
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<!-- If your fix has a relating issue, link it below -->
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- Closes
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## SOURCE:
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<!-- If you can, include a source that can strengthen your claim -->
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## Tests Performed:
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<!-- Does it build without errors? Did you test in-game? What did you test? On which OS did you test? Describe any other tests performed -->
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-
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-
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## How to Test the Changes:
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<!-- Describe in a detailed step-by-step order how to test the changes -->
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1.
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2.
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3.
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@ -293,14 +293,14 @@ public:
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sWorld->SendServerMessage(SERVER_MSG_STRING, ss.str().c_str());
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sWorld->SendServerMessage(SERVER_MSG_STRING, ss.str().c_str());
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// Give the items to the player
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// Give the items to the player
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player->AddItem(item1, 1); // Defined Item 1
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player->AddItem(item1, 1); // Defined Item 1
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player->AddItem(item2, 1); // Defined Item 2
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player->AddItem(item2, 1); // Defined Item 2
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// Give gold to the player
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// Give gold to the player
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player->ModifyMoney(money*GOLD); // Defined Gold
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player->ModifyMoney(money*GOLD); // Defined Gold
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// Buff the player
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// Buff the player
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player->CastSpell(player, spell); // Defined Spell
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player->CastSpell(player, spell); // Defined Spell
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// Issue a raid warning to the player
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// Issue a raid warning to the player
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std::ostringstream ss2;
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std::ostringstream ss2;
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