Fork of upstream mod-guildfunds with local fixes for the Mythica playerbots server.
OnLootMoney counts group members within loot reward distance, then divides gold by that count with no guard. If no member passes the distance check the count stays 0 and the division raises SIGFPE, taking worldserver down. The looter normally counts themselves so this is a latent rather than live bug, but the guard is free. Also hoists the LootMultiplier check above the member loop, which skips the whole walk when the module is configured off, and drops the now-redundant second test in the solo branch. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_019vTNrJGsprcjdjjjDJD5ZM |
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| conf | ||
| src | ||
| include.sh | ||
| LICENSE | ||
| README.md | ||
Features
This module will deposit a certain percentage of money obtained from quests and money looted into the guild bank.
It will not take money from the player, it will just add a bonus to the guild bank.